This expansion is a campaign that allows players to experience an adventure written in 5 scenarios, allowing players to make joint choices during the game that will tilt the story towards peace or world war.
At the beginning of a game, players open an envelope containing the story, the special rules of the scenario, and the extra cards for this scenario. At the end of the game, each player receives different rewards depending on whether he won or lost and according to his own choices during the game (depending on the scenario).
In this way, everyone builds their legacy over the 5 scenarios. The winner of the campaign is the one who wins the final scenario.
The campaign offers a total of 6 scenarios through the players' choices in scenario 4.
During the campaign and after the campaign, players will unlock cards that can permanently enrich the base game. The Heritage campaigns therefore offer players the opportunity to experience a story and gradually unlock a mini-expansion of the base game with a new mechanic, a bit like a Legacy game, but completely replayable because everything remains intact.
The campaign can also be played solo.
Number of players: 1-5
Best with: 4
Time: 30-60 minutes
Age: 14+
Language: Dutch
Complexity: Below average
Dicetower Judgment: Excellence
Legacy: No
Co-op: No



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